Anime Expeditions Currencies Explained
Gems are the main currency for summoning units, Gold buys upgrades and shop goods, and Sand Dollars only spend in the limited time Tidal Siege event shop. Trait Crystals, Stat Rerolls and Equipment Rerolls do not buy anything, they reroll the stats or trait on a unit or piece of equipment you already own.
Updated Sep 9, 2026. Source.
Gems and Gold, the two everyday currencies
Gems are the main currency for summoning units, and you earn them from Story mode, Challenges, quests and achievements. Gold is separate, it buys XP food, crafting materials, cosmetics and other Gold Shop goods, and you farm it the same way, through Story, Challenges and daily activities. Neither one carries over into event shops.
Sand Dollars are a limited time event currency
Sand Dollars are the main currency for the Tidal Siege event shop, not a permanent currency. You earn them by clearing waves in Tidal Siege, and update era codes have also handed them out directly. Because they only spend in that one event shop, use them there instead of sitting on them.
Trait Crystals, Stat Rerolls and Sprites reroll what you already own
A Trait Crystal rerolls a unit's trait for a shot at a stronger passive bonus, and a Stat Reroll rerolls a unit's damage, range and SPA potential instead. Stat Locks and Equipment Locks protect a roll you like so you do not undo it by accident on the next reroll. Sprites are separate again, they are evolution materials: Grey Sprites are the base material from Story and farming, colored Sprites craft from Grey Sprites or drop from Challenges, and a Rainbow Sprite, needed for every evolution, crafts from 30 Grey Sprites.
FAQ
What are Sand Dollars for in Anime Expeditions?
Sand Dollars are the currency for the Tidal Siege event shop. You earn them by clearing Tidal Siege waves or from event era codes, and they only spend in that event shop, not anywhere permanent.
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What is the difference between a Trait Crystal and a Stat Reroll in Anime Expeditions?
A Trait Crystal rerolls a unit's trait, its passive bonus. A Stat Reroll instead rerolls a unit's damage, range and SPA potential. They affect different parts of a unit, so you often need both.
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