Dungeon Quest Reborn dungeons

All 14 dungeons tracked for September 2026. Tap any dungeon for its full page.

Desert Temple

The first dungeon in the game and the only one that's procedurally generated. The spawn and boss rooms stay the same every run, but there are six different regular room layouts that shuffle around them. Melee Sand Peasants are the main enemy before the boss.

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Winter Outpost

Second dungeon. Frost Minions fight up close and Frost Wizards attack from range, then the Ice Elemental boss summons more Ice Minions to back itself up.

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Pirate Island

The first dungeon with named mini bosses to clear before the final fight. From here on, dungeons only offer Insane and Nightmare difficulty, no Easy through Hard grind.

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King's Castle

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The Underworld

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Samurai Palace

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The Canals

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Ghastly Harbor

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Steampunk Sewers

The theme shifts from fantasy to industrial here, a big tonal jump from the eight dungeons before it.

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Orbital Outpost

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Volcanic Chambers

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Aquatic Temple

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Enchanted Forest

The last of the original 13 dungeons before Northern Lands, and the endgame farm most players were stuck on until the Northern Lands update.

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Northern Lands

Added August 31, 2026, this is the newest and hardest dungeon, a Norse mythology zone with Viking and Jotunn enemies. Beating Odin on Nightmare unlocks an optional bonus fight against Odin Reincarnation, currently the hardest single encounter in the game. See our Odin Reincarnation guide for what that fight involves.

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